Five ML Concepts - #24
426 words • 3 min read • Abstract

5 machine learning concepts. Under 30 seconds each.
| Resource | Link |
|---|---|
| Papers | Links in References section |
| Video | Five ML Concepts #24![]() |
References
| Concept | Reference |
|---|---|
| Warmup | Accurate, Large Minibatch SGD (Goyal et al. 2017) |
| Data Leakage | Leakage in Data Mining (Kaufman et al. 2012) |
| Mode Collapse | Generative Adversarial Nets (Goodfellow et al. 2014) |
| Blue/Green Deployment | MLOps best practice (no canonical paper) |
| Reward Hacking | Concrete Problems in AI Safety (Amodei et al. 2016) |
Today’s Five
1. Warmup
Gradually increasing the learning rate at the start of training as part of a learning rate schedule. This helps stabilize early training when gradients can be noisy.
Warmup is especially important for large batch training.
Like stretching before a sprint instead of starting at full speed.
2. Data Leakage
When information unavailable at deployment accidentally influences model training. This creates artificially high validation scores that don’t reflect real-world performance.
Common sources include future data, preprocessing on full dataset, or duplicate samples.
Like memorizing test answers instead of learning the material.
3. Mode Collapse
When a generative model produces limited output diversity. The generator learns to produce only a few outputs that fool the discriminator.
A major challenge in GAN training that various architectures attempt to address.
Like a musician who only plays one song no matter the request.
4. Blue/Green Deployment
Maintaining two production environments and switching traffic between them. One serves live traffic while the other is updated and tested.
Enables instant rollback if problems occur.
Like having a backup stage ready so the show never stops.
5. Reward Hacking
When agents exploit reward functions in unintended ways. The agent optimizes the reward signal rather than the intended objective.
A key challenge in reinforcement learning and AI alignment.
Like gaming the grading rubric instead of learning the material.
Quick Reference
| Concept | One-liner |
|---|---|
| Warmup | Gradually increasing learning rate at start |
| Data Leakage | Training on unavailable deployment info |
| Mode Collapse | Limited generative output variety |
| Blue/Green Deployment | Switching between parallel environments |
| Reward Hacking | Exploiting reward function flaws |
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Part 24 of the Five ML Concepts series. View all parts | Next: Part 25 →
